Virtual Reality's Creative Landscape


Panel exploring contemporary Virtual Reality and creative possibilities in VR; discussing VR from different angles, such as video games, film, and visual arts.

Michael Naimark Google VR, Resident Artist

Michael Naimark
Google VR, Resident Artist

Michael Naimark // Google VR, Resident Artist // Panel Moderator
Michael Naimark is a media artist and researcher who often explores "place representation" and its impact on culture, who is actively engaged in understanding the dynamics between art and technology, and who has an uncanny track record of art projects presaging widespread adoption, often by decades. He is noted in the histories of Google Street ViewProjection Mapping, and Virtual Reality (and, some claim, the Facebook Like Button); and in ongoing work with cinematic crowdsourcinglive global video, and cultural heritage. Michael has directed projects with support from Apple, Disney, Atari, Panavision, Lucasfilm, Interval, and Google; and from National Geographic, UNESCO, the Rockefeller Foundation, the Exploratorium, the Banff Centre, Ars Electronica, the ZKM, and the Paris Metro. He occasionally serves as faculty at USC Cinema's Interactive Media Division, NYU's Interactive Telecommunications Program, and the MIT Media Lab.

Rus Gant Harvard University, Visualization Research and Teaching Laboratory, Director

Rus Gant
Harvard University, Visualization Research and Teaching Laboratory, Director

Rus Gant // Harvard University Visualization Research and Teaching Laboratory, Director
Rus Gant is a well-regarded international 3D artist, computer engineer and educator. Currently on the Research staff at Harvard University and the faculty at Tokyo’s Showa Women's University, he is currently pursuing work in the future of real-time 3D computer graphics and virtual reality. He is the Director of the Visualization Research and Teaching Laboratory at Harvard and the Lead Technical artist for the Giza 3D project at Harvard reconstructing the pyramids, temples and tombs on the Egyptian Giza Plateau in virtual reality. He is a past fellow at the MIT Center for Advanced Visual Studies and the Center for Creative Inquiry at Carnegie Mellon University. For more than 40 years he has applied his visualization skills to work in computer science, archaeology and museology for some of the world’s leading museums and universities.

Jessica Brillhart JUMP, Principal Filmmaker

Jessica Brillhart
JUMP, Principal Filmmaker

Jessica Brillhart // JUMP, Principal Filmmaker
Jessica Brillhart spearheads the filmmaking creative for Google's JUMP –an ecosystem for 360-stereoscopic VR content creation and distribution. During her career, Brillhart has received numerous accolades including recognition from the Webbys, One Show, ADC Awards, Cannes Lions, the Alfred P. Sloan Foundation, and the Academy of Television Arts & Sciences.

Rachel Rossin New Media Virtual Artist NEW INC, Virtual Reality Fellow

Rachel Rossin
New Media Virtual Artist
NEW INC, Virtual Reality Fellow

Rachel Rossin // NEW INC, Virtual Reality Fellow
Rachel Rossin is a Virtual Reality Fellow in residence at NEW INC. She is an artist who works across media: painting, virtual reality and programming to investigate the disparate realities of the physical and digital. Her current body of work mines CAD and virtual-reality spatial relationships, translating them into oil paintings and allowing the subject matter and medium to coalesce in a feedback loop. Rossin’s recent solo shows have been held at Signal, Brooklyn; SPRING/BREAK Art Show, New York; SchoolHouse Projects with IDEAS CITY, New York; and the Cummer Museum, Jacksonville, Florida. Her virtual reality work was recently reviewed in the New York Times.

Her upcoming show opens October 15 at Zieher Smith & Horton.

Alexander Porter Specular, Creative Director

Alexander Porter
Specular, Creative Director

Alexander Porter // Specular, Creative Director
Alexander Porter is an experimental photographer exploring the far reaches of visual documentation. He brings an admiration for photographic & optical traditions to new imaging techniques by using emerging computational photography and scanning methods in existing disciplines. He is a member of the team behind the DepthKit, a tool for creating cinematic imagery & virtual experiences with accessible depth sensors. He has been facilitating access to this technique by teaching, designing tools & using it in the field for the last four years.

Alexander is a founder and the creative director at Specular, a design studio pursuing the application of photography and interactivity for immersive stories. Specular was an inaugural member of New Museum's NEW INC, the first museum-led incubator. He runs workshops and classes – most recently an urban photogrammetry workshop called Exquisite Cities, Computational Portraiture at NYU's ITP and The Camera of The Future at the Museum of Art & Design.