Hacking Arts Hackathon 2016
Code of Conduct
Hacking Arts is committed to diversity, equity and inclusivity. We believe that every single person has the right to hack in a safe and welcoming environment that fosters open dialogue and the free expression of ideas, free of harassment, discrimination, and hostile conduct. We recognize a shared responsibility to create and maintain that environment for the benefit of all.
Harassment includes but is not limited to offensive verbal or written comments related to gender, age, sexual orientation, disability, physical appearance, body size, race, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or other events, inappropriate physical contact, and unwelcome sexual attention.
If what you’re doing is making someone feel uncomfortable, that counts as harassment and is enough reason to stop doing it. Participants asked to stop any harassing behavior are expected to comply immediately. Sponsors, judges, mentors, volunteers, organizers, Hacking Arts staff and anyone else at the event are also subject to the anti-harassment policy. In particular, attendees should not use sexualised images, activities, or other material both in their hacks and during the event. Booth staff (including volunteers) should not use sexualised clothing/uniforms/costumes, or otherwise create a sexualised environment. If a participant engages in harassing behavior, Hacking Arts may take any action HA deems appropriate, including warning the offender or expulsion from the event with no eligibility for reimbursement or refund of any type. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact Hacking Arts using the reporting procedures defined below.
Hacking Arts 2016 Leadership reserves the right to revoke any enrollments for any reason. Without limiting the foregoing, Hacking Arts 2016 Leadership reserves the right to remove you from the Event without refund if Hacking Arts 2016 Leadership determines in its sole discretion that you are: (i) violating the spirit or intention of the Event; (ii) are acting in a manner that interferes with the enjoyment of others attending the Event; and/or (iii) you are found breaking, or to have broken, any applicable law.
If you feel uncomfortable or think there may be a potential violation of the code of conduct, please report it immediately using one of the following methods. All reporters have the right to remain anonymous.
If you are uncomfortable reporting your situation to one or more of these people or need to contact any of them directly in case of emergency, direct contact details are listed below:
Terms & Conditions
Participant understands that the Hackathon may be photographed, videotaped, recorded, etc. and hereby grants Hacking Arts the right to use or refrain from using Participant’s name and/or likeness. You hereby agree to permit Hacking Arts to record your attendance at the Event. Hacking Arts shall have the right to record, film and photograph your attendance at the Conference, Hackathon, Workshops or Tech Expo and to distribute, broadcast or otherwise disseminate your attendance, for commercial purposes or otherwise, in whole or in part, throughout the world, in perpetuity, in any and all media now known or hereafter developed. The rights granted herein also include, but are not limited to, the right to promote Hacking Arts, MIT and its Organizations and to use the same either alone or together with supporting information, such as your name, voice, photograph, likeness, biographical data, and submitted information. You agree that Hacking Arts may designate or sublicense others, e.g., distributors or broadcasters, to distribute the any such recordings and that these designees will have the same rights you have granted to Hacking Arts hereunder.
Licensing and Intellectual Property Rights
Hacking Arts does not claim any license or any intellectual property rights in Participant’s submission, except for the limited license to review the submission as part of Hackathon judging and awarding of prizes. We encourage participants to open source their projects to both share their hacks with the greater community and promote innovation in this space.
By submitting a Hackathon entry for judging or accepting any prize, you represent and warrant the following: (a) you will not submit content that is copyrighted, protected by trade secret or otherwise subject to third party intellectual property rights or other proprietary rights, including privacy and publicity rights, unless you are the owner of such rights or have permission from their rightful owner to post the content and to grant Hacking Arts Hackathon all of the rights granted herein;
Eligibility and Team Size
We welcome undergraduates, graduates and young professionals, with a preference for accepted Hackathon applications from current students. We expect participants to form teams which should be a minimum of 2 and maximum of 6; these teams may be formed in advance or at our team formation event during the Hackathon, but all projects should be initiated and completed during the hackathon itself.
We strongly encourage teams that reflect the diversity of Hacking Arts attendees - traditionally Hacking Arts has had students join from a broad range of schools (MIT, Tufts/SMFA, New England Conservatory, Harvard, Northeastern, RISD, Brown, MassArt, Emerson, Mt. Holyoke, NYU ITP and more… take advantage of the opportunity!). Last year’s hackathon was 44% women and we had strong contingents of engineers/programmers, artists/designers, business students and creative technologists who defy categorization!
Contest prizes are non-transferable by the winner. If you accept a prize, you will be solely responsible for all applicable taxes related to accepting such prize.
Hacking Arts 2016 Leadership reserves the right to revise, make exceptions to, or otherwise change this Agreement at any time in whole or in part. with or without notice. If you have any questions or concerns, please contact email@example.com.